Showing posts with label games. Show all posts
Showing posts with label games. Show all posts
Saturday, May 21, 2011
Mongolian Cultural Days, Los Angeles, 2011
June 3-7, 9 a.m.-7 p.m.
Mongolian Art and Cultural Items Exhibit
The Korea Daily Gallery, 690 Wilshire Place, Los Angeles, CA 90005
Mongolian calligraphy, L.A. community photo exhibit, puzzle toys, hand-crafted clothes, and souvenirs.
Free Admission
June 3, 10 a.m.
Mongolian Cultural Informational Conference
USC Park Campus, Taper Hall (THH) #202, 2718 Hoover Street, Los Angeles, CA 90007
Mongolian art, culture, music, clothes, language, business, and economy.
Free Admission
RSVP: contact@lamgl.com by May 25
June 4, 10 a.m.-5:30 p.m.
Mongolian Cultural Festival and Fair
The City of Los Angeles, South Lawn, 200 North Spring Street, Los Angeles, CA
Mongolian wrestling, ankle-bone shooting, archery, mask dancing, clothes, long song, throat singing, food, and music.
Tickets: $5
June 4, 7:30 p.m.
LAMA 5-Year Anniversary Reception Dinner
3255 Wilshire Boulevard #100, Los Angeles, CA 90010
Mongolian fashion show, silk evening gown auction, throat singing, contortionism, and music.
Tickets: $100
Sunday, March 27, 2011
message from Japan
"subject: Mongolia
2011-03-12
"Hello there. I am an Australian currently writing from Japan and have been given some information that Mongolia may be one of the safest places as far as natural disasters are concerned. As you are aware we got shaken up terribly yesterday...
"Anyway I am seriously considering moving to Mongolia and would like to discuss how things over there are..."
=
RE: Mongolia
Thanks for your message. It's terrible about the disaster in Japan.
Here is a post I wrote about earthquakes in Mongolia, and particularly in the capital city of Ulaanbaatar:
http://radiganneuhalfen.blogspot.com/2010/04/earthquake-in-ulaanbaatar.html
Here is a recent article on the rapidly-changing society of Mongolia:
http://www.foreignpolicy.com/articles/2011/01/02/welcome_to_minegolia
Cheers,
Radigan
2011-03-12
"Hello there. I am an Australian currently writing from Japan and have been given some information that Mongolia may be one of the safest places as far as natural disasters are concerned. As you are aware we got shaken up terribly yesterday...
"Anyway I am seriously considering moving to Mongolia and would like to discuss how things over there are..."
=
RE: Mongolia
Thanks for your message. It's terrible about the disaster in Japan.
Here is a post I wrote about earthquakes in Mongolia, and particularly in the capital city of Ulaanbaatar:
http://radiganneuhalfen.blogspot.com/2010/04/earthquake-in-ulaanbaatar.html
Here is a recent article on the rapidly-changing society of Mongolia:
http://www.foreignpolicy.com/articles/2011/01/02/welcome_to_minegolia
Cheers,
Radigan
2009 October 16
Mongolia, Ulaanbaatar
models backstage at Gobi cashmere fashion show
photo by Timothy Fadek / Polaris Images
2010 June 17
Mongolia, worksite near Uyanga
ninja miners playing pool
photo by Timothy Fadek / Polaris Images
2010 June 25
Mongolia, Gobi Desert, Oyu Tolgoi gold and copper mine
miners
photo by Timothy Fadek / Polaris Images
2010 June 27
Mongolia, Ulaanbaatar, Tuul River
swimming
photo by Timothy Fadek / Polaris Images
2010 July 14
Mongolia, Erdenet
woman with umbrella
photo by Timothy Fadek / Polaris Images
Labels:
art,
economics,
Erdenet,
games,
gers,
Gobi Desert,
images,
Japan,
mining,
Mongolia,
photographs,
Radigan,
sports,
Ulaanbaatar
Monday, January 04, 2010
Live in Russia
Search for “Russia” on Google Images, and after a photo of St. Basil's Cathedral and a map of the country, this is the third image that's returned:
“It’s not really like that, we only wear gas masks half the time.”
Monday, December 14, 2009
niche political games
"It was the British who developed the idea of the board game as an instrument of moral instruction and exported it to America. There, it was adapted to promote the American Dream of free enterprise and economic success.
"This crusading element in board games is perhaps best exemplified by the best-selling game in history - Monopoly - which celebrated wealth and avarice in the wake of the Great Depression. Ironically, this most capitalist of games was derived from a radical socialist game first published in Britain in 1913....
"The British continue to produce niche political games like War on Terror which plays on satire, but mainstream British games designers have joined the computer games revolution."
--BBC Four Programmes: Games Britannia - Monopolies and Mergers
Wednesday, November 18, 2009
Wednesday, March 04, 2009
Saturday, February 23, 2008
Hopscotch to Oblivion
Labels:
anomy,
architecture,
games,
humor,
images,
photographs,
Spain
Wednesday, February 06, 2008
Mongolian competitors in historic electronic gaming event

“...19-year-old Lkhagvasuren Byambasuren aims to win glory... at the Second Asian Indoor Games (http://www.maigoc2007.com/), an international multi-event sporting competition that includes hockey, swimming and cycling.
“Byambasuren aims to win gold... through the popular video game ‘FIFA 2007.’ That's because this year, for the first time, the Games will include an ‘electronic sports’ category....
“His ambition will surprise nobody who's been to Game Arena, an Internet cafe in Mongolia's frigid capital city Ulaanbaatar. This is where the nation's best video game players tend to congregate. Among them are Mongolia's two other representatives for the Games: 18-year-old Ganzorig Batbold, who will compete in the car-racing game ‘Need for Speed: Most Wanted,’ and 23-year-old Bilguun Chimedregzen, who aims for glory at ‘NBA Live 07.’ All three emerged victorious in national competitions held to find the best players.
“This dream team will face formidable competition, though. Tsogt Sharavrentsen, the overseas manager of Mongolia's national e-sports program, is most concerned about competition from China and South Korea. Those players, he says, receive better training and are well-supported by both sponsors and their governments.
“‘In Mongolia it's very difficult because nobody understands e-sports,’ he says. ‘They think it's like a game.’
“The Olympic Council of Asia couldn't disagree more. A few years ago at a board meeting in Kuwait, it decided video games were serious enough to include in the event....
“Of course, video game contests are not uncommon -- especially in Asia. Channel-surf in Seoul, for example, and you'll likely stumble upon video game action, complete with breathless commentators, on-screen maneuvering and close-ups of players' intent faces.
“But it's rare for video games to be included as part of a multi-sport event -- Chau says it's the first time, as far as he knows -- and to be recognized by a sports governing body as weighty as the OCA. The council, recognized by the International Olympic Committee, includes the National Olympic Committees of 40-plus nations (http://www.olympic.org/uk/organisation/noc/index_assoc_noc_fede_uk.asp?id_assoc=7).
“So far, nine nations have signed up for the e-sports event. Others include India, Iran and Kyrgyzstan. (The Games are held October 26 to November 3.)
“The OCA decided that the video games chosen should be versions of real sports. This criteria -- and a marketing tie-up -- led to the choices being ‘FIFA 07,’ ‘NBA Live 07’ and ‘Need for Speed: Most Wanted.’ All the titles are from California-based game publisher Electronic Arts. The company's marketing muscle was a factor in the decision, Chau says, as was the popularity of the games themselves.
“More important, he says, is what the event means for video games. ‘This is a very important moment. We are witnessing the development of e-sports. Its development has reached a different level than being merely a game to play with.’”
--CNN.com, 2007 August 28
Sunday, June 03, 2007
Friday, June 01, 2007
Beyond the Great Wall

"It is the beginning of the twentieth century, and you hope to make your fortune by searching China for a missing archaeologist; if you can find him or the ancient cave of treasures he sought, you will be richly rewarded."
-Gamebooks.org
Friday, January 12, 2007
Chinese Elves, Dwarves, and Wizards Conquering the World

There are as many World of Warcraft accounts in China alone – 3.5 million – as there are in all the countries of Europe, the U.S., and Canada combined.
Playfuls.com: World of Warcraft - 8 Million and Counting
Tuesday, November 28, 2006
Mongol-themed Wargames

A list from the Dutch economist, sociologist, and Mongolphile Lajos Brons:
http://www.boardgamegeek.com/geeklist/16944
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